Slark — hero grid for mains
Slark is an Agility hero, melee, played as carry (1) and mid (2), with a 50.5% win rate and 36th place by games in the OpenDota snapshot of 23 Sept 2026. Below — a grid with Slark in Mains and the hero's places in the site's layouts.

In-game name and nicknames
Every Dota client, Russian included, shows the name Slark. There is no common English short name for Slark in the site's dictionary. On Russian servers you will hear “Сларк”.
The hero's line in Valve's list reads: “Slips in and out of skirmishes”.
Search in the hero picker is forgiving: “Slark”, “Сларк” — each of them lands on Slark.
Attribute, attack and roles
Slark: Agility attribute, shared with 34 other heroes; melee attack; Valve rates the complexity medium, 2 of 3.
Role dots from Valve: Escape ●●●, Carry ●●○, Nuker ●○○, Disabler ●○○; full marks for Escape.
In the ready layouts that means the “AGILITY” (28th of 35) block of By attributes and the “MEDIUM” (44th of 59) band of By complexity.
Positions and lanes
Slark is played in two positions — carry (1) and mid (2) — like 38 other heroes with two scores of 0.5 or more; the main one is carry. All five scores (best = 1): carry 1 · mid 0.55 · offlane 0.07 · soft support 0.01 · hard support 0 — which is why the editor's Auto-pick places Slark in the “1 · CARRY” and “2 · MID” rows and nowhere else.
| Position | Score |
|---|---|
| 1 · Carry | 1 |
| 2 · Mid | 0.55 |
| 3 · Offlane | 0.07 |
| 4 · Soft support | 0.01 |
| 5 · Hard support | 0 |
Lanes over 1,278 parsed OpenDota matches as of 23 Sept 2026: safe 63%, mid 30%, off 7%. Median GPM 527, XPM 770 — between support (360) and core (540), a supportness of 0.05 by the site's formula.
Where to put the hero in your grid
The positions layout is ready-made: Classic: positions 1–5 puts Slark in “1 · CARRY” (12th of 18).
Other ready grids with Slark: not in Meta by stats (ten heroes per position); Two columns — “CORES”, 12th of 44.
The “Make a grid with Slark” button opens Mains + situational with Slark first in the MAINS block, followed by Kez, Riki and Monkey King — all three share the same main position (carry), the same attribute and melee attack.
To get the grid into the game, press “Download grid” and, with Dota closed, put hero_grid_config.json into Steam → userdata → account number → 570 → remote → cfg — details in how to install a hero grid.
OpenDota stats, 23 Sept 2026
Slark has 459,742 games in the OpenDota snapshot of 23 Sept 2026, Herald to Divine — 36th of 127 by games played — and a 50.5% win rate, 50th of 127.
The win rate is flat across brackets — 51.3% low, 50.6% high. Players pick Slark more than usual at Divine (+9%) and less at Herald (−21%).
| Rank | Games | Win rate |
|---|---|---|
| Herald | 9,897 | 52.7% |
| Guardian | 35,804 | 51.8% |
| Crusader | 66,709 | 50.9% |
| Archon | 100,749 | 49.9% |
| Legend | 114,727 | 49.9% |
| Ancient | 77,465 | 50.2% |
| Divine | 54,391 | 51.3% |
Pros ban Slark more often than they pick the hero: 23 bans against 7 picks (3 wins) in the snapshot. Turbo: 248,215 games at 51.8%, about the same as in ranked brackets.
Drawing the hero in your grid
Main in a skin covers arcanas and personas only, and Slark has none there yet; to draw the hero anyway, upload any art to Picture to dots. Among the heroes with skins that are also played as carry, the closest to Slark are Monkey King, Anti-Mage and Phantom Assassin — their dot drawings are ready for a carry grid.
Questions and answers
What position is Slark?
Mainly carry (1) by the site's scores, and also mid (2) from 0.5; scores are carry 1 · mid 0.55 · offlane 0.07 · soft support 0.01 · hard support 0, and Pick by stats puts a hero into a row from 0.5.
What is Slark's win rate?
50.5% over 459,742 games in the OpenDota snapshot of 23 Sept 2026 (Herald to Divine); Pick by stats in the editor loads fresh numbers.